
The normal gameplay is similarly flawless too, with controls being extremely refined.


It's an aspect of the game that's almost flawless. The new characters feel perfectly natural and the returning characters will be just as players remembered them. It never overwhelms players with too much information and it never takes itself too seriously there are still plenty of comedic moments to enjoy. The story itself is similar to what players have come to expect over the years. It continues this way for a while, and it helps a lot of extra characters get introduced more fluidly as often they have a distinct connection to either Ratchet, or Clank. Players will take control of Ratchet, experience some story progression and then take control of Clank. From here, Clank learns of a new destiny and Ratchet realises he's not the only one of his kind left in the Galaxy.ĭespite the two main characters being separated for a vast majority of the game, it actually works quite well. Nefarious though and fortunately Clank manages to escape. It appears as though the Zoni were duped into doing the bidding of one Dr. Ratchet, the game's protagonist, is searching for his partner in crime, Clank, after he was abruptly kidnapped by the Zoni at the end of Tools of Destruction. Sporting some new features, such as a time manipulation, A Crack In Time is looking to go out with a bang as it actually signals the end of the 'Future' trilogy which started this generation with Tools of Destruction. Ratchet & Clank are two of the more venerable characters in the world of video games and as a testament to this, Ratchet & Clank: A Crack In Time is actually the eighth installment into their main series.
